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| Objectives |
- Students
will become familiar with Japanese convenience stores
and their products
- Students
will be able to make simple statements about the
content and functioning of a convenience store
- Students
will be able to interact in the setting of a convenience
store
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| Language
& Culture |
- Vocabulary
& background information relating to convenience
stores
- Variety
of patterns used in the context of a convenience
store
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| Suggested
Pre-tasks |
| 1. |
True or False Quiz |
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To
raise awareness about Japanese convenience stores, the
True or False Quiz below can be used. |
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| 1.
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There
are 5000 コンビニ
in Japan. |
|
(×)
55,000 |
| 2. |
コンビニ
are open 24 hours. |
(O) |
| 3. |
コンビニ
are closed on Christmas and New Year’s
Day |
(×)
Never closed |
| 4.
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There
is a toilet in a コンビニ.
|
(O) |
| 5. |
You can make a reservation or buy a ticket
for a movie, play or concert. |
(O)
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| 6.
|
There
is no ATM in a コンビニ.
|
(×) |
| 7. |
コンビニ
sell different kinds of Obento for each
season. |
(O) |
| 8. |
The goods most sold in a コンビニ
are books and magazines. |
(×)
Obento |
| 9. |
You can have a health check at a コンビニ.
|
(O) |
| 10. |
All
コンビニsell
alcohol. |
(×)
Only some. A licence is required. |
| 11. |
Mobile phones are sold at a コンビニ. |
(O) |
| 12. |
A コンビニhas hot water for making instant
noodles. |
(O) |
| 13. |
You are allowed to browse through books
and magazines in a コンビニ. |
(O)
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| 14. |
In Japan the first コンビニappeared 50 years
ago. |
(×)
30 years ago |
| 15. |
There is a mobile phone battery charger
in a コンビニ. |
(O)
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| 2. |
Familiarisation
with コンビニ |
| |
If
possible, teachers should give students the opportunity
to see (and taste!) Japanese convenience store products.
The JPF Library also has a video available for loan
introducing コンビニ
called 「こんなとき日本語で」.
To familiarise students with vocabulary for products
and services, teachers can make hand cards from the
コンビニ pictures
and play games such as かるた
(Grab). Flash cards can also be made for games such
as ‘What’s missing?’ To practise talking about shopping
and prices, the following games can be played. |
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| 3. |
Mother Went Shopping |
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Students
make a circle, and one student starts with the sentence
おかあさんは............をかいました。
The next student adds another item to extend the sentence
おかあさんは............と............をかいました。
The order can go around the circle, or who goes next
can be decided by the teacher to maintain attention.
This continues until a student cannot remember the
long sentence, and s/he starts a new chain sentence.
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| 4. |
The Price is Right |
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This
game is particularly useful as a pre-task for Game
2. Students divide into two teams, and one contestant
from each team comes forward. The teacher chooses
a product and asks : 〜はいくらですか?Using
the price list for Game 2 as a reference, the teacher
shows the price on a flashcard to the other teammates,
but not the two contestants. The contestants take
turns to guess what the price is, eg.: さんびゃくえん.
The teacher writes the guesses on the board, saying
whether the price is cheaper or more expensive: もっとやすいです。もっとたかいです。Contestants
continue to guess, and teammates help by calling out
もっとたかいです。or
もっとやすいです。When
a contestant guesses correctly, the teacher says あたり!,
and new team members come forward to play. The team
with the most correct guesses wins. |
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| Suggested
post-tasks & extension work |
| 1. |
Stocktaking
(しなだし)
- information gap task |
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The
teacher whites out a number of different squares on
two コンビニ
game sheets,
creating task sheets A and B. Students form pairs, each
taking sheet A or B. They ask each other about the items
that are missing on their sheet, and write the words
in the blank squares.
A:ざっしのみぎになにがありますか
B:まんががあります |
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| 2. |
Role play & skits |
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Students
in pairs perform roles of shop assistant and customer
according to cues in English specifying what is said.
Students can write and perform skits with several
characters on themes such as:
へんな おきゃくさん , めいわくなおきゃくさん.
To help in creating the skit, students can be given
useful expressions such as:
おきゃくさま, いらっしゃいませ, すみません.
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| 3. |
Tasks using the Internet |
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If
students have access to the Internet in Japanese,
they can work on projects investigating convenience
stores, their products and prices. A website that
covers the most popular コンビニ
chains is: http://www.taku.to/con/.
Students can also investigate specific コンビニ
products such as manga, health drinks eg.Yakult, game
software etc.
For help in accessing the Internet in Japanese, you
can go to The Japan Foundation, Sydney newsletter,
Dear Sensei no.43 at: http://www.jpf.org.au/slc/nletter/no43/sensei.htm |
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